Dishonored 2 Almost Had Emily Walking on Walls

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At QuakeCon last week, I caught up with Dishonored’s Creative Director Harvey Smith to talk about Dishonored: Death of the Outsider and the series as a whole.

After discussing Billie Lurk’s new abilities in the upcoming game (you can see them in the video below) I asked Smith if there were any crazy abilities they had tested that ended up on the cutting room floor. Smith revealed that early in development they had planned to let Emily Kaldwin defy gravity.

“In Dishonored 2 we talked about letting Emily walk on walls and ceilings,” Smith told me, “but our version of that was going to be literally changing the way gravity works.”

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