Duke Nukem Forever 'Exceeded' Pitchford's Expectations

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The infamously long-in-development Duke Nukem Forever didn’t garner the greatest critical reception when, after 15 years of development, it finally launched in 2011. Still, the game managed to exceed the expectations of Gearbox Software CEO Randy Pitchford.

On the latest episode of our monthly interview show IGN Unfiltered, Pitchford reflected back on the project, saying there was an « obscene amount of dysfunction that happened at 3D Realms. » So when considering the development trouble Duke Nukem Forever went through, he’s pleased with how it ultimately turned out.

« I actually love it, and not because I think it’s the greatest game ever, but because my expectations… » he explained, noting « the problem with Duke is it was legendary, so to the outside world, expectations were the highest possible thing. »

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