The key to getting the next Duke Nukem game right doesn’t start with story, but rather an innovative design that brings something new to video games, according to Gearbox president Randy Pitchford.
« The solution for the next Duke game isn’t just about story, » Pitchford said on the latest episode of our monthly interview show IGN Unfiltered. « We can all dream up a story, » he added, acknowledging that « playing with that is going to be a necessity » for any Duke game with a narrative. However, Pitchford believes the « true answer » for the next Duke game is that « there has to be something from a design point of view first. »