{"id":40812,"date":"2018-06-13T04:37:27","date_gmt":"2018-06-13T03:37:27","guid":{"rendered":"https:\/\/consoleps4.com\/control-is-like-a-supernatural-quantum-break\/"},"modified":"2018-06-13T04:37:27","modified_gmt":"2018-06-13T03:37:27","slug":"control-is-like-a-supernatural-quantum-break","status":"publish","type":"post","link":"http:\/\/consoleps4.com\/control-is-like-a-supernatural-quantum-break\/","title":{"rendered":"Control Is Like a Supernatural Quantum Break"},"content":{"rendered":"\n
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Yes, Remedy\u2019s first multiplatform game since Max Payne 2 shares a lot in common with their ambitious 2016 cinematic action-adventure, Quantum Break. No, that\u2019s not a bad thing. It\u2019s most welcome, in fact, as it feels like a spiritual sequel, but with a tighter focus. Oh yeah, and supernatural powers too.\n<\/p>\n

You play Jesse Faden (played by Quantum Break\u2019s Courtney Hope), the new director of the Federal Bureau of Control. She\u2019s been promoted there in the wake of the death of the previous director, and with that promotion comes certain…abilities, which will be useful in defending against The Hiss, a strange force that has invaded our reality and corrupted Bureau workers. She can use telekinetic abilities like Shield, which pulls clocks off of walls and chunks of nearby columns and holds them in front of her defensively, as well as Launch, which does the same but turns that debris around as an offensive weapon (at one point later in the demo, Faden flung a forklift at a target). She can also levitate, which became more useful the longer my demo went because the physics-defying three-dimensional transitions that got more and more outlandish the deeper inside the Bureau headquarters Faden went — a space called The Oldest Place. And she even becomes the keeper of a nifty transforming pistol that only the Director can wield.\n<\/p>\n

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Rate this post [ad_1] Yes, Remedy\u2019s first multiplatform game since Max Payne 2 shares a lot in common with their ambitious 2016 cinematic action-adventure, Quantum Break. No, that\u2019s not a bad thing. It\u2019s most welcome, in fact, as it feels like a spiritual sequel, but with a tighter focus. Oh yeah, and supernatural powers too. 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